Mega Dread

Mega Dread
Tactical Speed: 10*/14

Cruising Speed: 30kph

Maneuverability: +10

Structural Integrity: 70

Size: Immense (8)

Armour: 45*/35 All

Vehicle Traits: Enclosed, Ponderous, Ramshackle, Walker, Mecha

Crew: One hard-wired Ork pilot

Carrying Capacity: None

Weapons

 * Kill Kannon (300m; S/–/–; 3d10+8 X; Pen 8; Clip 7; Reload 3 Full; Blast [8], Concussive [3], Inaccurate, Unreliable)
 * Rippa Klaw (Melee; 4d10+6 R; Pen 8; Power Field, Unwieldy)
 * 2x Bunch of Big shootas (120m; –/– /10; 1d10+6 I; Pen 2; Clip 800; Reload 2Full; Inaccurate, Unreliable, Twin-linked, Storm)

Special Rules
Ramshackle Monster- Mega Dread is coated with chunks of metal plates, not all attached properly. Mega Dread base armor is considered 45 but if any attack penetrates it reduce it by 2. If however that damage was Explosive type subtract 5 instead. For every 5 Armor lost by the dread add 2 to it's Tactical Speed. "Stable" Mega Dread has 35 Armor and 14 Tactical Speed.

Mecha